‣ documentation
The Drafts Dashboard is where you land when you sign in to your account.
From here, you can start a new draft (see ), or open any of your active or complete drafts from the list. If you have a lot to scroll through, use the drawer to search, sort, and filter your list.
On the Drafts Dashboard, click the “+ New Draft” tile and fill in the details:
All three fields are required. Once you click 'Create new draft', the draft opens in the writing editor. You can edit these details anytime — see .
When you open a draft, you'll see the Workflow drawer open at the left of the editor. The Workflow takes your draft through seven steps: , , , , , , and .
Each step is locked until you complete the one before it. You can revisit and edit earlier steps at any time.
Changes to your Drafts and Notes are automatically synced and backed up to the cloud as you write.
Your open tabs and your progress through each step are also saved, so you can close the app and pick up exactly where you left off.
More details in
To delete a draft, click the 3-dot dropdown on the Drafts dashboard tile you want to delete, and select 'Delete Draft'.
A confirmation popup will open. Click 'Delete Draft' to complete the delete action.
*If you have deleted a Draft by mistake, contact us within 30 days and it can be restored.
To move to the next step, make sure all substeps are checked complete*; then, the “Mark Step Complete” button appears on the toolbar. Clicking 'Mark Step Complete' unlocks the next step, and opens it automatically.
*View individual steps below for details on marking substeps complete
Each drafting step displays the same draft in a different format, so changes you make in one step automatically appear in the others. For example, edits made in the Outline are reflected in the Rough Draft.
Completing a step doesn’t lock earlier ones; you can return to any previous step and continue editing at any time.
When you click “Mark Step Complete” in the final step (Polishing Passes), a celebration popup opens with two choices:
Draft Info holds the basic details of your draft — title, genre, and a short description. You fill these in when you first create the draft, and can revisit and edit them anytime from the Draft Info tab at the top of the Workflow drawer.
You can open and update this info at any point while you write - see
There are two ways to update Draft Info:
When creating a new draft, you may notice it already shows as 5% complete (before even a letter has been added in the editor). We think even getting started should count for something.
The Outline step is where you build the structure of your draft.
Your outline items can be messy. Don't worry about writing polished content yet - this step is meant to get all your ideas down into an organized structure that you can expand into actual prose in the Rough Draft step. These scene notes guide your writing, but won't appear as part of the draft itself.
Example with brief outline entries:
The Bees Are Up to Something
Chapter title
Example with more detailed outline entries:
Chapter 1 - The Hotel and the tape
Chapter title
The Outline drawer lists every chapter and scene in your outline. Click any item to jump directly to it in the editor. Chapters marked complete display a ✓, making it easy to track your progress at a glance.
A progress ring at the top shows how much of your outline has been marked completed.
The default layout is simply a starting point. Build an outline of any size; a Chapter can have as many Scenes as you like.
Adding a Chapter: Press Enter from a Chapter title, or from the (empty) last item of a scene list. Place the cursor at the beginning or end of the Chapter title's text before pressing Enter to add a new chapter before or after it, respectively. On a draft with a template, the chapter you add starts with no template note of its own, and the notes already on the chapters around it stay where they are.
Adding a Scene: Press Enter from a (non-empty) Scene. Place the cursor at the beginning or end of the scene's text before pressing Enter to add a new scene before or after it, respectively.
Adding new lines to a Scene: Use Shift+Enter if you want to add multiple lines within a scene. It will add a new line where your cursor is placed, so you can add new lines before, after, or in the middle of text.
Turn a Scene into a Chapter: use Shift+Tab, or the Chapter button in the toolbar .
Turn a Chapter into a Scene: use Tab, or the Scene button in the toolbar.
When you finish with a chapter, check the Chapter Complete box. Completed chapters are dimmed, making it easy to scan your outline and quickly spot areas that still need work.
To complete the Outline step, all chapters must be marked complete using the ‘chapter complete’ checkbox next to the chapter title - see .
If you have any empty chapters, they must be removed to reach 100% completion (click Backspace from an empty chapter title to delete the empty chapter).
Once all chapters are checked off, the progress circle in the drawer next to Outline will show a checkmark, and the ‘Mark Step Complete’ button will show in the toolbar; clicking it will unlock the Placeholder Setup step and automatically open it.
*You can come back to work on the Outline at any time, even after marking it complete.
All the steps share the same draft, just displayed in a different format depending on the step’s purpose.
So for instance, making edits to scene notes from the Rough Draft, you will see those updates in the Outline view (and vise-versa).
Once content has been added to scenes in the Rough Draft step, a preview is displayed in the Outline. That way, if you decide to revisit the Outline step to move pieces around or delete scenes, you will know what accompanying draft content is being moved/deleted.
The Outline step shows only a short preview so that the view is more condensed and makes it easier to see the bigger picture, but each preview can be clicked to open and show the full content.
The Placeholder Setup step is where you can review and customize the placeholders you'll use in your Rough Draft.
There are 24 placeholders built-in, but you only need to use the ones that are pertinent to your writing style or particular draft.
Examples of how placeholders can be used in the Rough Draft
'I don't want to write this conversation right now' - dialogue:
/dia argument about the hidden map
'this would be a good place for foreshadowing':
/fore hint at villain; make sure it's subtle here, don't want to give it away too early
'reminder to add a reference here':
/ref
See for placeholders shown in a full draft context,
or for how to add and activate a placeholder in the Rough Draft.
To customize a placeholder, click the 3-dot menu at the far right of the row and select ‘edit’.
This opens the editing view, where you can make changes in the inputs. For built-in placeholders, you cannot edit the name, but for custom placeholders you can edit both fields. Click ‘save’ to save your changes.
You can update the placeholder’s colors without opening the edit view - just click the swatches to open a color picker. After a color has been changed for a built-in placeholder, you can reset it back to its default color by clicking the 3-dot menu, and selecting ‘Reset to default’.
Editing a placeholder applies the change across all your drafts
For example, if you used ‘/dia’ in another draft, then update it to ‘/dialog’ in another draft’s placeholder setup, all the ‘/dia’s in your other draft will be updated to ‘/dialog’. This ensures that it still has the placeholder colors applied, and is included in the editing passes.
You can add a new placeholder to any section by clicking the ‘+ New placeholder’ button below that section. Add a name, placeholder, and change the colors (if you want to), and click ‘save’.
Custom placeholders are marked by a * to the left of the row.
You can move a custom placeholder to a new section by clicking the 3-dot menu, and selecting ‘move to’ - this will show a list of the sections and you can select a new one.
For quick access to reference the placeholder list during drafting, you can keep the tab open to quickly jump back and forth between the Rough Draft view and the Placeholder Setup list.
Sections in Placeholder Setup can also be collapsed (by clicking the section title), so if there are categories you don't need for a specific draft, you can hide them.
There's no specific completion requirement for the Placeholder Setup step. Once you're happy with your placeholder list, click the 'Mark Step Complete' button at the top of the page to unlock the Rough Draft step.
You can always come back and edit/add more placeholders as you figure out what your writing style or draft needs.
The Rough Draft step is where you start writing the actual draft, using your Outline as a guide.
Chapter titles and scene descriptions are carried over from your Outline, and below each scene description is a new drafting area (marked with '┃draft text...' when empty).
Embrace the 'rough' in rough draft
Let yourself write whatever comes: stream-of-thought, random ideas that pop up, very long run on sentences with a bunch of spelling errors, questions you don't have answers to yet...
Some days amazing prose flow out effortlessly, and other days all you can manage is word-spaghetti (creativity is funny like that). Use placeholders any time you get stuck, and keep moving forward.
This step is what the Placeholders were made for - see and for ideas on how to use them to keep your momentum going through the rough draft phase.
*Tip: for quick access to reference the placeholder list during drafting, keep the Placeholder Setup tab open and collapse any sections you don't need. See
*You'll revisit placeholders (and whatever else you want to edit) in the Editing Passes step. The editor also ignores spelling errors in this phase to prevent any premature editing - spelling, grammar, and other cleanup are addressed later in the Refinement and Polishing Passes.
The Rough Draft drawer lists every chapter and scene in your draft. Click any chapter title or scene to jump directly to it in the editor.
Each item shows a ✓ once it's been marked complete, making it easy to scan for whatever is still unfinished - see .
A progress ring at the top shows how much of your draft has been marked complete.
When using placeholders in the Rough Draft, make sure to type a Space after the placeholder to 'activate' it, and press Enter after adding any preview text to exit the placeholder preview.
Preview text is optional - placeholders can be used alone by adding the Space then immediately pressing Enter
See for placeholders in context, with usage in several different genres.
1. Mystery example:
/scene hotel entrance in heavy rain, mirrored glass, brass trim, wide covered drive
The lobby is nicer than she expected, but everything in it seems to have been chosen in 1987 and kept pristine ever since. Even the phones behind the desk are beige and have little plastic windows for handwritten extensions. /exp
She was here to buy a VHS tape from a listing she'd stumbled across on a message board. The seller claimed it was an unreleased orientation video for a theme park that never opened.
After waiting around for twenty minutes, she finally goes up to the front desk.
/dia conversation with clerk; anyone waiting for her? someone left a room number instead. clerk keeps answering questions she didn't ask
She takes the elevator up, still not sure why buying an old videotape apparently requires all this. The seventh-floor carpet is an ugly pink-and-teal maze of loops and squiggles. /det add more specific detail; in pattern that will also be visible in the VHS later
/scene scenery /exp expand /dia dialogue /det details
2. Science fiction example:
The bees have stopped making honey, which would be concerning enough on its own, except they seem perfectly happy about it.
The hive is active, the bees are coming and going like usual, and every frame he checks is full. It’s just full of the wrong thing. The cells are packed with something almost clear, cloudy where it catches the light, and when he presses the edge of his hive tool against one it doesn’t give like wax or anything else he recognizes.
He pries a small piece loose and turns it over in his hand. Hard, smooth in places, surprisingly heavy. Glass is the first thing that comes to mind, although bees making glass seems like a fairly good reason not to trust the first thing that comes to mind.
/res what would he actually expect to see in the comb at this time of year + what would make an experienced beekeeper realize immediately that something is wrong
He checks the other frames, then checks them again, mostly because he doesn’t have a better idea. Nothing looks wrong with the bees themselves. No unusual behavior, no pile of dead workers, no obvious sign that the colony is struggling. /show he knows these hives well enough that the normal behavior is almost more unsettling
Eventually he breaks off a larger piece and takes it home, wrapped in a dish towel because he couldn’t think of a more appropriate container for impossible bee glass.
Under the kitchen light, he notices something inside it.
He breaks off one of the cloudy corners over the table and a tiny piece of metal drops out, bounces once, and disappears onto the floor. It takes him a few minutes on his hands and knees to find it.
It’s a screw. An absurdly small one, the kind that belongs inside a watch or a pair of glasses or something else he would need a much smaller screwdriver to deal with. When he holds the rest of the comb up to the light again, he can make out other shapes suspended inside.
/rule figure out what the bees can make/copy and where the objects come from — maybe they need to have encountered the original first?
He puts the tiny screw on the table and goes back for a magnifying glass.
/res research /show show don't tell /rule rule
*When using placeholders in the Rough Draft, make sure to type a Space after the placeholder to 'activate' it, and press Enter to exit the placeholder preview.
Your Chapters and Scenes carry over from the Outline, but you can add more chapters or scenes any time you need to.
*It's recommended to go back to the Outline tab to add new chapters or scenes (see ), as the layout there makes it easier (and any changes you make in the Outline will also apply to the Rough Draft); but it's also achievable directly in the Rough Draft.
Adding a Chapter: Press Enter from a Chapter title. Place the cursor at the beginning or end of the Chapter title's text before pressing Enter to add a new chapter before or after it, respectively. On a draft with a template, the chapter you add starts with no template note of its own, and the notes already on the chapters around it stay where they are.
Adding a Scene: Press Enter from a Scene. Place the cursor at the beginning or end of the title's text before pressing Enter to add a new scene before or after it, respectively. Pressing Enter from an empty Scene (one with no title and nothing drafted) turns it into a Chapter.
Adding new lines to Scene notes: Use Shift+Enter if you want to add multiple lines within Scene notes. It will add a new line where your cursor is placed, so you can add new lines before, after, or in the middle of text.
Deleting a Chapter or Scene: clear its text and press Backspace from the empty row.
Turn a Scene into a Chapter: use Shift+Tab, or the Chapter button in the toolbar.
Turn a Chapter into a Scene: use Tab, or the Scene button in the toolbar.

Use the checkbox to the left of a scene to mark it complete. Completed scenes are dimmed, making it easy to scan the page and find what is still incomplete.
A Scene can only be checked once there's text in its drafting area; until then the checkbox is disabled (hovering over it shows 'Must have draft text to be marked complete').
Chapter checkboxes are checked automatically

Chapters are auto-marked complete once every Scene under it is checked, and uncheck themselves again if you add a new Scene or uncheck an existing one. An empty Chapter (one with no Scenes) has nothing to complete, so it stays unchecked until you add a scene and check it off.
lists every chapter and scene with a ✓ next to the ones that are checked, so you can find whatever is still unfinished at a glance
To complete the Rough Draft step, all chapters and scenes must be marked complete using the ‘scene complete’ checkbox next to each scene - see .
Once all chapters and scenes are checked off, the progress circle in the drawer next to Rough Draft will show a checkmark, and the ‘Mark Step Complete’ button will show in the toolbar; clicking it will unlock the Editing Passes step and automatically open it.
*You can come back to work on the Rough Draft at any time, even after marking it complete.
The Editing Passes step is where you go back and fill in the placeholders you left in the Rough Draft.
You can focus on one placeholder type at a time by selecting one that has a remaining count, and use the 'Next placeholder' button to jump/cycle through them - see .
Or, you can read/scan through your draft, and replace placeholders as you come across them; the syntax highlighting makes them stand out so they're easy to find.
The Editing Passes drawer lists each placeholder type used in your draft, with a count of how many are remaining beside each entry.
Click on the placeholder in the drawer you want to work on, and use the “Next Placeholder” button in the top toolbar to jump to each of those placeholders in your draft.
A placeholder is considered 'completed' when it has been removed/replaced by draft text content - see .
Once all of the placeholders of a type have been filled in, a ✓ will show next to that placeholder type in the drawer.
Many placeholders are left where you want to replace them with draft text, but some may just be notes or reminders about things like foreshadowing an event earlier in the draft, or adding the proper reference. Either way, a placeholder is considered 'completed' once it's been replaced or removed.
*Tip: To keep a placeholder from being counted as complete too early, we suggest writing your replacement text underneath it first. Once you've written what the placeholder was there for, and really consider it complete, then remove the placeholder and any of it's accompanying notes.
This also allows you to make partial progress on a placeholder, and still use the 'Next Placeholder' button to go back and finish it again later.
To complete the Editing Passes step, every placeholder listed in the drawer must be filled in — meaning its remaining count is at 0 and a ✓ shows next to it - see .
Once every placeholder count is at 0, the progress circle in the drawer next to Editing Passes will show a checkmark, and the ‘Next Placeholder’ button and remaining count in the toolbar are replaced by the ‘Mark Step Complete’ button; clicking it will unlock the Refinement Passes step and automatically open it.
If you add a new placeholder into your draft after marking the step complete, its count goes back up and the ‘Next Placeholder’ button returns, so nothing you add later gets missed.
*You can come back to work on the Editing Passes at any time, even after marking it complete.
The Refinement Passes step lets you review common stylistic writing concerns in your draft, like passive voice and weak adverbs - see .
Each refinement item is listed in the drawer, and selecting one will highlight every instance of it in your draft - see .
Clicking a highlighted instance opens a popup showing why it was flagged, along with any suggested edits you can click to apply. You can also rewrite it yourself, or ignore it - see .
*Nothing here is a rule. A flag doesn't mean something is wrong, it just means it might be worth another look. Everything the Refinement step flags is a stylistic choice, so if you like the way something reads, keep it and ignore the flag.
The Refinement Passes drawer lists each refinement item, with a count of how many instances are remaining beside each entry.
Click a refinement item in the drawer to highlight all of its instances in your draft.
Then use the ‘Next’ button in the top toolbar to jump/cycle through each of those instances.
An instance stops being counted once you've rewritten it so it is no longer flagged, or ignored it - see .
Once every instance of a refinement item is handled, its count is replaced by a ✓ in the drawer, and the drawer automatically selects the next item that still has instances remaining.
*Counts update as you write, so if you add new content after starting the Refinement Passes step, any new instances will be picked up automatically.
The Refinement Passes step checks your draft for the following:
Passive voice - sentences where the subject receives the action rather than performs it. Passive voice can sometimes make writing less direct or harder to follow, though there are plenty of times when it works well.
Example: The window was broken by the storm.
Suggested edit: The storm broke the window.
Repeated words - the same word appearing twice in a row, which can be accidental or an intentional choice for emphasis, rhythm, or effect.
Example: She was very very tired.
Suggested edit: She was very tired.
“So” beginning a sentence - sentences that open with “So”. Using it often can become repetitive or make transitions feel less deliberate.
Example: So we decided to leave before dark.
Suggested edit: We decided to leave before dark.
“There is” (and variations) beginning a sentence - sentences beginning with “There is,” “There are,” and similar constructions. These can sometimes be rewritten more directly or with a stronger subject.
Example: There are several studies that support this conclusion.
Suggested edit: Several studies support this conclusion.
Weak adverbs - adverbs that may not add much or could be replaced with stronger, more specific wording.
Example: She walked very quickly across the room.
Suggested edit: She hurried across the room.
Wordy phrases or unnecessary words - wording that may be longer than it needs to be. Tightening it can make a sentence clearer and easier to read.
Example: Due to the fact that it was raining, we stayed inside.
Suggested edit: Because it was raining, we stayed inside.
Cliches - familiar or overused phrases. They can be perfectly intentional, but replacing them can sometimes make your writing feel more specific or original.
Example: He avoided the question like the plague.
Suggested edit: He dodged every question that came his way.
Clicking a highlighted instance opens a popup with the reason it was flagged and any suggested edits. You can click a suggestion to apply it, or make your own edit in the draft.
If no suggestions can be offered, the popup will display ‘No suggestion’
Every refinement item is a stylistic choice, so anything you disagree with can be dismissed instead of rewritten.
Ignore: click the highlighted instance, then choose Ignore at the bottom of the popup. That one instance is dismissed; its highlight clears and the drawer's count drops by one.
Ignore all: the Ignore all button in the toolbar dismisses every remaining instance of the selected refinement item at once. It asks you to confirm first, showing how many instances will be dismissed.
*If you ignore an instance but later change the surrounding text, it may be flagged again.
To complete the Refinement Passes step, every refinement item in the drawer must be at 0 with a ✓ next to it (reached by rewriting each instance or ignoring it - see ).
Once every refinement item count is checked off, the progress circle in the drawer next to Refinement Passes will show a checkmark, and the toolbar will show the ‘Mark Step Complete’ button; clicking it will unlock the Polishing Passes step and automatically open it.
If you edit your draft afterward and new instances turn up, their count goes back up and shows incomplete, so nothing you write later gets missed.
*You can come back to work on the Refinement Passes at any time, even after marking it complete.
The Polishing Passes step is the last step of the workflow, and it's where the spelling, punctuation, and grammar errors get cleaned up - see .
Select one of the three passes in the drawer to highlight its errors in your draft, then use the ‘Next’ button in the toolbar to jump through them - see .
Click a highlighted error to open a popup with the reason it was flagged and a suggested fix you can click to apply, or use ‘Accept All’ to apply the suggested fixes to every remaining instance of that error at once - see .
*Keep in mind: the Polishing Passes can catch a lot, but not everything. Some spelling, punctuation, and grammar errors may still slip through.
The Polishing Passes drawer lists the three passes - spelling, punctuation, and grammar - with a count of the errors remaining next to each item.
Click a pass in the drawer to highlight its errors in your draft, then use the ‘Next’ button in the top toolbar to jump/cycle through each of them. The remaining count and the ‘Accept All’ button sit alongside it in the toolbar.
*Clicking the pass that's already selected deselects it, clearing the highlights (useful if you want to read through the draft without them).
Once a pass has no errors left, its count is replaced by a ✓ in the drawer, and the drawer automotaically selects the next pass that still has errors.
Polishing is split into three passes:
Clicking a highlighted error opens a popup with the reason it was flagged and any suggested fixes. Click a suggestion to apply it, or fix the error yourself in the draft - either way the highlight clears and the count drops by one. Anything you don't want to change can be dismissed instead.
Ignore: for punctuation and grammar, choose Ignore at the bottom of the popup to dismiss that one instance. Its highlight clears and the count drops by one.
Add to dictionary: for spelling, you can select Add to dictionary for words it doesn't know. Unlike an ignore, your personal dictionary is saved to your account, so that word won't be flagged in the future, or in your other drafts.
Accept All: the Accept All button in the toolbar applies the suggested fix to every remaining error in the selected pass at once. It asks you to confirm first, showing how many errors will be fixed. Ignored instances and dictionary words are left alone, so it's worth doing your ignores and dictionary additions first.
*Anything without an automatic fix is skipped by Accept All and stays flagged for you to handle (such as a misspelling the dictionary has no suggestion for, or a grammar error that needs the sentence rewritten). If there are remaining errors and the Accept All button is disabled, the errors will need to fixed or ignored individually.
To complete the Polishing Passes step, spelling, punctuation, and grammar must all be at 0 with a ✓ next to them - reached by fixing each error, ignoring it, or adding the word to your dictionary - see .
Once all three counts are at 0, the progress circle in the drawer next to Polishing Passes will show a checkmark, and the ‘Mark Step Complete’ button will show in the toolbar.
This is the final step of the workflow, so clicking ‘Mark Step Complete’ opens a celebration popup where you can start another cycle through the draft steps, or mark the draft finished - see .
If you edit your draft again afterward and new errors turn up, their count goes back up and an shows incomplete progress, so nothing new gets missed.
*You can come back to work on the Polishing Passes at any time, even after marking it complete.
When creating a new draft, you can select a template to use as a structural guide. Each template is based on a , a recognizable storytelling pattern that outlines how a particular type of story typically develops. The template breaks that structure into plot points.
There are 7 templates available to select from - see for details on each.
Template guidance prompts are shown below each chapter in the Outline, Rough Draft, and Editing Passes. They show how the archetype typically moves from one stage of the story to the next, including what happens in the plot, how characters respond, and what changes as the story progresses.
These prompts can provide a reference for planning scenes and developing the plot, characters, and events as you write. You can follow the structure as closely or loosely as you want, and adapt or ignore anything that doesn’t fit your story.
Templates are entirely optional. You can add, switch or remove a template from a draft at any stage of progress - see
*For a deeper look at story archetypes and recurring narrative structures, see Christopher Booker’s The Seven Basic Plots or Joseph Campbell’s The Hero with a Thousand Faces. These explore different approaches to the recurring structures found across myths, literature, and storytelling.
You can add, change, or remove a draft’s template at any time from Edit Draft Info - see for details on opening it from the Draft Dashboard or Draft Info.
The Hero’s Journey follows a character who leaves their familiar life when a challenge or adventure draws them into the unknown. They face a series of obstacles that force them to adapt and grow. Whether they ultimately return home or continue forward, they are changed by what they have experienced.
Good for: fantasy, adventure, coming-of-age
Examples: The Hobbit, Eragon, Harry Potter and the Philosopher’s Stone
The Hero’s Journey plot points: *These are shortened summaries of each plot point. The in-editor template includes expanded guidance.
The classic Three-Act Story structure divides a narrative into three stages: setup, confrontation, and resolution. The setup introduces the characters, their world, and the conflict that sets the story in motion. The confrontation develops that conflict through rising obstacles and stakes, and the resolution brings it to a climax and deals with the outcome.
Good for: literary fiction, mystery, romance
Examples: Pride and Prejudice, The Hunger Games, The Fault in Our Stars, The Martian
Three-Act Structure plot points: *These are shortened summaries of each plot point. The in-editor template includes expanded guidance.
Act I — Setup
Act II — Confrontation
Act III — Resolution
The Quest follows a character or group pursuing a specific goal, often through a journey that takes them into unfamiliar territory. Along the way, they encounter obstacles, allies, and setbacks that test their commitment to the goal. The story builds toward whether they ultimately succeed, and what the pursuit has changed or cost them along the way.
Good for: adventure, fantasy, sci-fi
Examples: The Da Vinci Code, Treasure Island, The Lord of the Rings, The Road
The Quest plot points: *These are shortened summaries of each plot point. The in-editor template includes expanded guidance.
Act I — Setting Out
Act II — The Road
Act III — Arrival
Overcoming the Monster centers on a character facing a powerful threat that must be defeated or overcome. The threat may be a literal monster, villain, or dangerous force, or something less tangible, such as an oppressive system or a destructive obsession. The conflict builds as the character struggles against increasingly difficult odds, before finally confronting the threat directly.
Good for: horror, thriller, fantasy, sci-fi
Examples: Dracula, Jurassic Park, Beowulf, It
Overcoming the Monster plot points: *These are shortened summaries of each plot point. The in-editor template includes expanded guidance.
Act I — The Threat
Act II — Closing In
Act III — The Confrontation
Coming of Age follows a character through a period of growth that changes how they understand themselves and the world around them. New experiences, relationships, conflicts, and difficult choices challenge their existing beliefs and push them toward greater maturity or self-understanding. The story centers on that internal transformation as much as the events that bring it about.
Good for: coming-of-age, literary fiction, YA, drama
Examples: Where the Red Fern Grows, The Perks of Being a Wallflower, The Outsiders
Coming of Age plot points: *These are shortened summaries of each plot point. The in-editor template includes expanded guidance.
Rags to Riches follows a character who rises from humble or difficult circumstances toward a better life. Their progress brings new opportunities and challenges, often testing whether they can achieve and hold on to what they are striving for. The transformation does not have to be about literal wealth; it can center on status, belonging, confidence, or personal fulfillment. The story explores both the character’s rise and how the experience changes them along the way.
Good for: romance, historical fiction, drama, comedy
Examples: Jane Eyre, The Princess Diaries, Great Expectations, Ready Player One
Rags to Riches plot points: *These are shortened summaries of each plot point. The in-editor template includes expanded guidance.
Act I — The Small Life
Act II — The Rise
Act III — The Test
Tragedy follows a character whose choices, flaws, or circumstances lead them toward a devastating outcome. As the conflict develops, their attempts to achieve what they want often contribute to their downfall or make it increasingly difficult to avoid. The consequences bring the central conflict to a close, often revealing the full cost of the character’s choices and what has been lost along the way.
Good for: literary fiction, romance, crime, historical fiction
Examples: The Great Gatsby, A Series of Unfortunate Events, Macbeth, Anna Karenina
Tragedy plot points: *These are shortened summaries of each plot point. The in-editor template includes expanded guidance.
Act I — Exposition
Act II — Temptation
Act III — The Turn
Act IV — Unraveling
Act V — Catastrophe
The editor is where the actual writing happens, and you'll see the Editor view when you open a draft from the Dashboard.
You can adjust the editor to fit your writing preferences.
Open the Settings drawer (by clicking the gear icon in the sidebar), and use the sun and moon icons at the top of the drawer to switch between light and dark mode.
The change applies across the entire app - the dashboard, editor, drawers, notes, etc.
Light and Dark mode each include three themes that make subtle adjustments to the colors used throughout the app:
A theme recolors the writing workspace, along with the rest of the app (drawers, backgrounds, text, accents, etc.).
Your most recently selected theme is saved separately for light and dark mode. If you prefer Calm in dark mode but Quiet in light mode, switching between light and dark mode will default to your preferences.
You can hide drawers, panels, and interface elements you don't need to create a clean writing space, then bring them back when you need them.
Select some text and use the toolbar (or one of the ) to apply:
*A few things to know:
*As you type, quotes curl, two dashes become an em dash, and three dots become an ellipsis automatically.
The toolbar above the editor gives you quick access to printing and downloading, undo and redo, text formatting, and view controls.
The word count appears at the far right of the toolbar, and updates as you type. It can be shown or hidden by clicking the 'eye' icon next to it.
Word Count only includes your draft content This includes Chapter titles and the text of your draft; Scene notes aren’t included because they’re there to guide your writing rather than become part of the draft.
*This is separate from the daily word count behind your , , and — that one tracks words you write each day across all your drafts and notes, and doesn’t go down when you delete something.
What happens when you paste depends on where you paste it.
In the and
Pasted text is fitted onto your structure: each paragraph becomes its own chapter or scene, and your formatting (bold, italic, and the rest) is kept. Pasting into the middle of a line keeps it on that line instead of splitting it, and pasting into a drafting area keeps your line breaks as-is.
This means you can bring an outline or some existing writing over from another document and it lands as real chapters and scenes rather than one long blob.
In the , , and
Pasted text comes in as plain text — formatting is stripped. By these steps your draft’s structure is settled, and pasting styled content from elsewhere would break the layout the passes rely on. Anything you paste still gets checked by the pass you’re in.
In
Notes paste normally, keeping formatting and structure — they’re free-form, so there’s nothing to protect.
*If what you paste would push you past the word limit, it’s refused as a whole rather than pasted halfway - see .
Each writing step has an Info drawer below the editor with an overview of the step, along with instructions and tips for using its features.
The Info drawer opens automatically the first time you visit a newly unlocked step. After that, you can open or close it at any time by clicking the info bar below the editor.
Steps and Notes open as tabs at the top of the editor, letting you keep multiple items open and switch between them without losing your place.
Your open tabs are saved, including their order and which tab is active, so they're restored when you return.
*Tabs can be reordered on computers, but not on touch screens.
Click the magnifying glass in the sidebar to open the Search drawer.
Finding text
Replacing text
Formatting
Alignment
Structure
Everything else
*There’s no save shortcut, because your work is saved automatically - see .
Your work is saved automatically as you write and as you move through your draft. Your open tabs and progress through each step are saved too.
There’s no save button or “Saved” message. If a save fails, an alert will appear at the top of the page; keep the tab open until it clears.
If you lose your connection, the editor switches to read-only until you’re back online. See .
For more about where your work is stored and how it can be recovered, see .
You can print or download your work at any stage using the Print and Download buttons in the editor toolbar.
The step you’re viewing determines what gets printed or downloaded. For example, printing or downloading from the Outline includes only your outline, even if you’ve already added draft text in later steps.
Click the Print button in the editor toolbar to open your browser’s print preview, where you can choose your printer and other print settings.
Your printout reflects the draft step or note you currently have open. Each draft step displays different parts of your work, and only the content shown in that step is printed. For example, the Outline prints your outline notes, while Refinement and Polishing Passes print your drafted text without them.
Click the Download button in the editor toolbar and choose a file format:
Your download reflects the draft step or note you currently have open. Each draft step displays different parts of your work, and only the content shown in that step is downloaded. For example, the Outline downloads your outline notes, while Refinement and Polishing Passes download your drafted text without them.
*To make changes to a PDF after downloading, you’ll need software that supports PDF editing.
Notes give you a place to capture ideas, research, character profiles, worldbuilding, or anything else you want to keep alongside your writing.
Notes are accessible from two places in the app:
You can create a new note from either the Notes page or the Notes drawer, and the process is the same in both places:
You can assign a Note to a certain draft, or make it universal. This helps filter what you see in the Notes drawer in the draft editor.
To change a note name or the draft it's assigned to, open the note and find it's name and draft/universal assignment in the toolbar. Click the pencil icon to edit the draft name, or open the dropdown to select a new draft to assign it to.
If you need to reassign multiple notes at once, see
You can re-assign or delete multiple notes at once by clicking the “Select” button at the top of the Notes drawer. A 'Delete' button and an 'Assign to' dropdown will appear at the bottom of the drawer.
You can create up to 100 notes, and each note can have up to 100,000 words. See for how those caps are handled.
The Stats page, accessed from your dashboard, lets you view your overall writing stats, create and track writing , and view writing .
The writing activity heatmap is a tracker that lets you visualize your daily writing habits over time.
The shade of a square reflects how many words you wrote that day, and you can hover over any square (tap on mobile) to see the exact word count and date for that day.
While working on a Draft in the editor, you can open the Stats drawer any time to quickly view your current daily word count and session word count, as well as progress on active goals
Goals give you optional targets to work toward while you write. Activate the ones you want to track - see . There are 3 types:
Active goals can be restarted or closed at any time. - see .
Use the 'Activate a new goal' button at the bottom of the Stats drawer to open the goal builder popup.
Choose a Word Count, Time-Based, or Draft goal, then select your target and how long you want to track it. The start and end dates are shown at the bottom of the popup.
Click 'Add goal' to activate it. Your progress starts tracking that day and appears under Active Goals in the Stats drawer.
Active goals show your current progress and recent activity. Word Count goals update as you write.
For Word Count and Time-Based goals, click the 7-day preview to see the full calendar of met and missed days.
If you miss a day or week, the goal keeps tracking, but you can no longer earn its completion achievement. You can let the goal continue, or restart it with a fresh tracking period - see .
Goals without an end date continue until you close them.
Goals complete automatically when their target is met. Once complete, the goal moves out of Active Goals and its badge is added to your Achievements.
You'll also see a congratulations banner when you complete a goal.
Use the three-dot menu on an active goal to:
Closing or restarting an active goal doesn't affect achievements you've already earned.
Achievements are badges you earn automatically as you write and reach milestones. When you earn a new one, you’ll see a congratulations banner, and the badge is added to your Achievements.
Achievements are available for:
Achievements unlock automatically when you reach their target.
Each category shows how many achievements you’ve earned. Completed achievements are checked off with the date earned, while those still in progress show how close you are to the next milestone.
Earned achievements are permanent. Closing or restarting an active goal doesn't affect achievements you've already earned. - see .
Settings let you control how the app and your writing workspace look, including , , , and . You can adjust the settings from 2 places:
Both locations show the same settings, so you can use whichever is most convenient.
Your settings apply across the entire app, not just a single draft. Any changes you make affect all drafts, notes, and the dashboard.
Settings are saved automatically as you make them. Your preferences are remembered in the current browser and will persist after closing the browser or logging out. If you use a different browser or device, you'll need to set them there as well.
Use the sun and moon icons at the top of Settings to switch between light and dark mode.
The change applies across the entire app - the dashboard, editor, drawers, notes, etc.
Light and Dark mode each include three themes that make subtle adjustments to the colors used throughout the app:
A theme recolors the writing workspace, along with the rest of the app (drawers, backgrounds, text, accents, etc.).
Your most recently selected theme is saved separately for light and dark mode. If you prefer Calm in dark mode but Quiet in light mode, switching between light and dark mode will default to your preferences.
Use the text settings to choose the font and text size in the editor*:
The Reset button under the group puts both back to the defaults (Fira Sans, at 16 pixels).
*Font settings are global. Changing them updates every draft and note editor across the app
Use the layout settings to adjust the spacing used in the editor*:
Spacing is measured against the current font size, so it scales with it. A wider setting stays proportional if you change the font size in settings.
The Reset button under the sliders returns all three to their defaults.
*Layout settings are global. Changing them updates every draft and note editor across the app
Manage your account, subscription, security settings, and account deletion from the Account page of the Dashboard.
Go to your Account page and navigate to Account Details; click “Change account email”, type the new address, and click “Send confirmation”.
A confirmation link is sent to the new address — the change only takes effect once you click that link. From then on, the new address is the one you sign in with, and the one your receipts are sent to. We also send a note to your old address letting it know the change was made.
Until you click the link, nothing changes; you keep signing in with your old address. If the email doesn’t arrive, check your spam folder, or start the change again to resend it.
*If you signed up with Google, changing this address doesn’t change how you sign in — you still use the “Continue with Google” button with your Google account. It changes where your receipts and account emails are sent.
In Account → Security → Password, click “Reset password” to open the form. You’ll need three things:
Click “Save password” and the change takes effect immediately; you stay signed in.
If you’ve forgotten your current password and can’t sign in at all, use the “Forgot password?” link on the sign-in page instead — it emails you a reset link, so you don’t need your old password. Setting up a recovery email first gives that link a second address it can be sent to; see .
*If you created your account with Google sign-in, you don’t have a password at all — you sign in through Google, and there’s nothing to reset here.
A recovery email is a second address that can receive a password-reset link if you ever lose access to the email you sign in with. It’s optional, but worth setting up.
In Account → Security → Recovery email, enter the address and click “Add recovery email”. A confirmation link is sent to that address, and it stays listed as pending confirmation until the link is clicked (an unconfirmed address can’t be used to recover your account).
Once confirmed, entering either your account email or your recovery email in the “Forgot password?” form on the sign-in page will send the reset link. You can change or remove the recovery email from the same place at any time.
*If you only want to stop or pause paying, you don’t need to delete anything — see instead, which ends your subscription billing and leaves all of your work in place.
Deleting your account permanently removes your drafts, notes, stats, achievements, and sign-in details, and cancels your subscription.
Once confirmed, your subscription is cancelled, your account is locked, and permanent deletion is scheduled within 30 days.
While your account is pending deletion, you can cancel the request by clicking 'Cancel delete account'. This restores access to your drafts and notes.
Your subscription is cancelled when you confirm account deletion and is not restored if you cancel the request. To resume editing, you’ll need to subscribe again from the Account section.
In the Subscription section of the Account page, you can view your current plan, price, status, and next billing date. The status may be Free Trial, Active, Payment failed, or Cancelled.
Last First Draft has two plans: $13 monthly or $120 yearly (both include all features). New accounts start with a 14-day free trial and are charged when the trial ends unless cancelled beforehand.
Use Manage subscription to view billing history, update your payment method, switch plans, or cancel. Payments and billing emails are handled securely by Stripe; Last First Draft never sees or stores your card details.
To update your payment details, go to Account → Manage subscription and click the Manage subscription button. This opens the Stripe billing portal, where you can update your card, billing address, or email for receipts.
If a payment fails, your account becomes read-only until the payment goes through. Updating your payment method restores full access once the payment is successful.
To switch between monthly and yearly billing, go to Account → Manage subscription and click the Manage subscription button to open the billing portal; then select the plan you want to switch to.
Both plans include the same features, so switching won’t affect your drafts, notes, or access.
The Manage subscription button on your Account page opens the Stripe billing portal, where you can cancel your subscription:
1. On your Account page, click Manage subscription.
2. In the Stripe billing portal, click Cancel subscription.
You’ll keep full access until the end of your current billing period, with no further charges. If you cancel during the 14-day free trial, you won’t be charged.
Canceling does not delete your work. After your subscription ends:
Resubscribing restores full access to your existing work. Your drafts and notes are only removed if you delete your account - see .
Once your subscription ends, go to the Subscription section of your Account page and choose Renew Monthly or Renew Yearly.
Your new subscription starts and is billed immediately (the 14-day free trial is only available when you first create an account).
Full editing access is restored right away, with all your drafts and notes still in place.
To keep things fast and reliable, a few caps are in place:
When you reach a word cap, you can still delete text, but new additions are blocked and you’ll see an alert.
If you lose connection while working, a banner lets you know you’re offline. To prevent lost work, editing is paused; the editor becomes read-only, and step navigation and “Mark Step Complete” are temporarily disabled. You can still read and print. Everything resumes automatically once your connection returns.
Your work is automatically saved to your account continuously as you write, and is securely stored in the cloud.
All your work (Drafts and Notes) are private. Only you can access them, and they are never shared with others. Your work will never be exposed to scraping/training for AI models.
In addition to automatic saving, your drafts and notes are backed up every day, and backups are kept for 30 days. If you accidentally delete a draft or lose important content, contact us as soon as possible — we can likely restore it from a recent backup.
Still stuck or have a question we didn't cover? Send us a message and we'll get back to you shortly.
Contact us